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The Last Dark: The climax of the entire Thomas Covenant Chronicles (Last Chronicles of Thomas Cove), by Stephen R. Donaldson

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The Last Dark: The climax of the entire Thomas Covenant Chronicles (Last Chronicles of Thomas Cove), by Stephen R. Donaldson

“It will take a long time for fans or critics to digest and appreciate Donaldson's almost 40-year achievement. But in time “T he Chronicles of Thomas Covenant” will be seen as one of the self-defining works of the third millennium, our equivalent in scope and ambition of earlier epics and fantasies, from Virgil's “Aeneid” to Tennyson's “Arthurian Idylls” and Tolkien's “Lord of the Rings,” the last now a lifetime (Donaldson's own) in the past.” -The Wall Street Journal

Compelled step by step to actions whose consequences they could neither see nor prevent, Thomas Covenant and Linden Avery have fought for what they love in the magical reality known only as "the Land." Now they face their final crisis.  Reunited after their separate struggles, they discover in each other their true power--and yet they cannot imagine how to stop the Worm of the World’s End from unmaking Time.  Nevertheless they must resist the ruin of all things, giving their last strength in the service of the world's continuance.
 

  • Sales Rank: #272241 in Books
  • Brand: Brand: G. P. Putnam's Sons
  • Published on: 2013-10-15
  • Released on: 2013-10-15
  • Ingredients: Example Ingredients
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.50" h x 1.90" w x 6.70" l, 1.89 pounds
  • Binding: Hardcover
  • 592 pages

From Publishers Weekly
The long-awaited 10th and concluding episode in Donaldson's sprawling epic of Thomas Covenant the Unbeliever (after Against All Things Ending) opens with Thomas gravely injured but cured of the malady of mind that had impeded his ability to save the Land. In the meantime, the Worm of the World's End and She Who Must Not Be Named have both been roused, and €œthe last crisis of Earth€ is at hand. By the novel's end, Thomas, his wife, and her son will all have made extraordinary sacrifices to rebuild and redeem the Earth, following the collapse of the Arch of Time and the liberation of Lord Foul the Despiser. Although richly allegorical, the novel's great strength is the warm humanity of its characters, who distinguish themselves by repeatedly confronting and overcoming their personal frailties. Donaldson's fans will find this a fitting finale 36 years in the making. Agent: Howard Morhaim, Howard Morhaim Literary Agency. (Oct.)

From Booklist
After 35 years and nine previous installments, Donaldson wraps up the Chronicles of Thomas Covenant. Epic in scope, this fantasy series ends with an electrifying bang as sometime partners Thomas Covenant and Linden Avery, two tortured souls on a desperate mission to save the alternate world known as the Land, are reunited. Discovering that the power they wield together may be strong enough to defeat the Worm of the World’s End, they continue on their quest as the action ratchets up to an appropriately explosive climax. Readers who have faithfully followed the exploits of Covenant and company may be sad, but they will not be disappointed as this masterful, mystical fantasy series concludes. --Margaret Flanagan

Review
"Although richly allegorical, the novel's great strength is the warm humanity of its characters, who distinguish themselves by repeatedly confronting and overcoming their personal frailties. Donaldson's fans will find this fitting finale 36 years in the making." --Publishers Weekly

Praise for FATAL REVENANT:
"Difficult but worthwhile, this complicated and emotional continuation of the Thomas Covenant saga is exactly what Donaldson's fans have been hoping for." --Publishers Weekly

Praise for THE RUNES OF THE EARTH:
“[A] landmark fantasy saga.” --Entertainment Weekly

“A reawakening of a classic fantasy saga.” --Library Journal

“A trilogy of remarkable scope and sophistication.” --Los Angeles Times

“Startlingly original antiheroic fantasy resonating with echoes of both Tolkien and Philip K. Dick.” --Publishers Weekly

“An epic with page-turning intrigue.” --Detroit Free Press

“Impressive…filled with splendid inventions.” --Booklist

“The most important and original work of epic fantasy after Tolkien…Rich in paradox, metaphor and symbolism…Donaldson’s writing remains one of the most original and intellectually challenging works to have graced contemporary epic fantasy.” --SF Site

"Donaldson has met [readers'] high expectations...you might utter at the book's end: 'I want the next book right now.'" --Detroit Free Press

"Fans can celebrate." --The Kansas City Sta

Praise for THE CHRONICLES OF THOMAS COVENANT:
"A feast for epic fantasy addicts."  --Publishers Weekly

"The most original fantasy since THE LORD OF THE RINGS." --Time Out

"I don't think a books like this come along more than a few times in a lifetime." --Marion Zimmer Bradley

Most helpful customer reviews

68 of 71 people found the following review helpful.
A Fitting Conclusion - with a few Caveats
By Mark Kreighbaum
If you are reading this review, then there is no point in recapping the series (incidentally, the "story so far" summary at the beginning of THE LAST DARK is one of the most lucid and well-written for a series this monumentally long that I have ever read).

I have been looking forward to this summation of Covenant's and Linden Avery's stories for many years and parts of this book were entirely satisfying in that regard. I will begin by talking about the things that I thought were very well done, followed by a few problems that I regret mar this book for me and cost it two stars. Spoilers ahead, although I will try to be circumspect!

Pros:
1) Lots of Giants (but, see also, the cons below). The Giants are one of the most affecting recurring characters in the Covenant canon. Donaldson took some pains to clarify what it means that "joy is in the ears that hear, not the mouth that speaks." There is a surprising level of angst with the Giants in this book that is partially settled by a kind of caamora which readers will recognize from an earlier book. That said, Giants are the characters whose nobility and capacity for courage and sacrifice are made archetypal rather than caricatured. I will always be haunted by Baf Scatterwit and how beloved she is by her crewmates.

2) The Haruchai. These are arguably the most carefully considered characters in the series. They are flawed, though immensely admirable, and Donaldson obviously venerates them and their lives of passion and service. There is a scene after one legendary Haruchai chastises others that is painful to read, but the scene near the end of the book in which Covenant attempts to explain why the Masters' worldview is missing humanity and depth that is a very fine disquisition on the dangers of arrogance and suspicion. Of all the Haruchai, Stave, Linden's friend and protector, remains the most well-crafted member of his race of all the books and I would include even Brinn in that estimation.

3) Linden Avery makes two remarkable choices in this book, one of them having to do with her son, and the other with She-Who-Must-Not-Be-Named which I regard as the two best choices she has ever made (including her belated decision to eschew possession). I wish more had been made of her skills as a healer, but they are only briefly touched on, albeit they form the crux of an essential analysis of another character.

4) The Elohim. Their fate, as foretold in the earlier books, is crafted by Jeremiah and that section of the book is perhaps too long, but at least this aspect of the story has a depth and conclusion that is satisfying and well-earned. The final confrontation with Infelice is a good coda to that particular subplot of the series, going all the way back to their introduction in THE ONE TREE.

5) The sheer scale of Covenant and Linden's weaving into the history of the Land. Coming from outside, it was always difficult to believe that either of them would ever attain the stature of someone like Mhoram or Bannor. But they are the incarnation of so much of consequence that has occurred over these books. Their journeys through Falls have put them into contact with ancient heroes of the Land and their actions resonate through time. They are not only saviors of the Land, but worthy of the veneration they are shown, despite their foibles and, especially, Linden's cataclysmic error in judgement that awakened the Worm of the World's End and withered the One Tree.

6) The language. From the first book, I have always enjoyed learning new archaic words and Donaldson doesn't disappoint. Reading this on a Kindle meant I could get the definition right away, except for one or two truly obscure words that I would need an OED to find, I think. Truly, though, I think Donaldson's capacity for elegant ways to depict agony and cosmic tragedy are underrated.

7) Mahrtiir's ultimate fate. An excellent conclusion for a character who is difficult to like, but who has proven critical at several important points in the story.

8) The fate of the Ravers was a particularly satisfying plot point. I hate those Ravers a lot. Plus, the battle with the Skurj and the Sandgorgons. Good stuff!

9) The Staff of Law. Always loved that thing. It has its own character arc, almost. I liked that Donaldson did not neglect it.

10) Elena. Can't say any more than that without a spoiler, but I am grateful that Donaldson did not forget her, that poor, tragic, mad woman who always deserved a better end.

I could go on and specify various well-done individual scenes and character development, but I don't want this review to go on forever. The above items are representative of what Donaldson has done well enough to earn the price of the book, in my opinion.

Cons:
1) The people of the Land are absent from this book, except as theoretical victims. Except for a couple manethralls, there are no ordinary inhabitants of the land in this book at all, a very weird oversight, since one might have expected at least a representative of the ordinary folk who, from the beginning of the first book, are the rightful emblems of this cherished world. Everyone who accompanies Covenant and Linden are special, from the strength and endurance of Giants, to the supernatural grace and telepathic powers of the Haruchai, to the Ranyhyn, etc.

2) The Worm. Despite being a vivid real-time vision of destruction in Jeremiah's mind, the Worm is poorly described and the destruction is so vaguely colossal that it's difficult to envision. I will say that the scene between the monster of the Sarangrave and the Worm is good, as is the confrontation with the Forestal.

3) The geography. You had better have Fonstad's "Atlas of the Land" nearby to follow much of this story. Many of the narrative descriptions are so direction and geologically intricate that it's very difficult to picture what is actually happening, ironically, unless you have a much better visual memory and imagination than I do. And upon those narrative descriptions, essential plot points depend.

4) The Giants. I am sorry to say that beyond Ironhand and Scatterwit, I found most of the Giants to be ciphers. Perhaps their defining characteristics are so similar that, without differentiation, they blend into a composite. That may be a consequence of reading the book too quickly, but they do start to blend together after awhile. I will say that Donaldson does come up with some nifty names for the Giants. In general, he has a gift for names. It's tremendously hard to come up with original creatures whose names are memorable and euphonious.

5) The Feroce. This was frustrating for me because they are such a fascinating creation. I expected that the "Pure One" prophecy would get paid off at the end and it did not. Like the ur-viles and Waynhim, they got short shrift in this book, even though the Feroce are important at several crucial moments.

Again, there are other problems. The Creator makes no appearance in this tale. Lord Foul is a curiously one dimensional adversary in this one, his plots are transparent and his designs obvious. "It boots little to avoid his snares," in earlier books. In this one, his tricks and traps are weak and easily avoidable without consequence. The Arch of Time seems to have been forgotten. And, just speaking for myself, I would have loved one last word from my favorite character of all of the books, Lord Mhoram. Maybe that's just me.

Buy it. It's not a disappointment, but it could've done more justice to the Land, I think.

72 of 79 people found the following review helpful.
Deus-ex-machina make for an incoherent plot
By Michael Barnathan
Donaldson's first two Covenant trilogies were masterworks. He could have stopped with White Gold Wielder and the volumes would rank up there with the great fantasy of the age. Unfortunately, there seems to be a Peter Principle effect in fantasy publishing, by which authors continue to expand their universes up until the point at which they ruin them.

---
*SPOILERS BEGIN HERE*
---

From Runes Of The Earth through Against All Things Ending, I kept reading a story that was well-narrated but had a fairly incoherent plot, reading on in hope that Donaldson would pull it all together in The Last Dark. In Runes of the Earth and Fatal Revenant, Donaldson builds up a dizzying array of characters, many of whom either have no particular impact on the plot (e.g. Liand, The Harrow) or serve among the multitude of blatant deus-ex-machina who zap in and magic up Ur-Viles/the Illearth Stone/caesures/a fake Thomas Covenant (e.g. Roger, Esmer, Kastennessen) whenever the plot demands it.

Donaldson seems to recognize his mistake in Against All Things Ending, and begins methodically killing the superfluous characters off (I had particular hope for the story when he killed off Esmer, whose power and sheer randomness made everything arbitrary). Unfortunately, he does this in the quickest possible way - which often involves the actions of more deux-ex-machina (Roger, cavewights, sandgorgons, skurj, or ur-viles zapping in and impaling people), adding to the general incoherence of the plot.

But that is all What Has Come Before. Now we're done culling out all of the superfluous elements of the first three books and ready to get down to some real storytelling, right? The Worm is coming to The Land, the sun has failed to dawn, and the world has mere days left before the arch of time crumbles.

And the plot does advance, but again, it's all through deux-ex-machina. Covenant can't catch up with a raver - poof, he discovers how to Travel using his ring. Linden can't find the means to learn forbidding - poof, she goes back in time and Mahrtiir ("martyr") sacrifices himself to become a new forestal. This is great for transforming a character who was somewhat superfluous into a plot-driver - unfortunately, even as a forestal, Mahrtiir is still superfluous, with only a very minor impact on the plot.

As the book approaches its ending, things start to get plain ridiculous. The company just decides at some point to forget about the Worm and let the Arch fall; they want to go after Lord Foul instead. In the process, the company starts running out of giants, so Donaldson just whips up a new boatload of them - but by that point, there isn't enough time left in the story to start to empathize with them, so the emotional response is pretty flat when the cavewights again zap in out of nowhere and start impaling them.

So they reach Foul. Covenant looks like he might lose despite wielding the transcendent white gold with which he already beat Foul once, until She Who Must Not Be Named (why not?) comes out of nowhere and literally smacks Foul down with a huge God hand from the sky. This was vaguely satisfying for some reason, but a quite literal deus-ex-machina to top them all. Foul's taken care of, but the Worm can't be stopped, and the Arch of Time crumbles.

At this point, I had a strong expectation of what would happen which I had been harboring for the duration of the series: Covenant and the creator do battle with Foul outside of the arch, Foul is suppressed by/absorbed into the Creator (who can now touch the world, the arch having already been shattered), and a new arch free of Despite is fashioned.

That is *sort of* what happens. I say sort of because there is *no account whatsoever* of how the arch is restored. One moment it crumbles, and then we skip straight to the epilogue, set in a restored Land, where it's revealed that this is no biggie - Linden, Covenant, Jeremiah, et al. just magic themselves a new arch, somehow. We're told that everyone who was alive is still alive. *THIS INVALIDATES THE ENTIRE BOOK*, and is the most disappointing deus-ex-machina of all - if the characters can just magic up a new arch without consequence or even explanation, the Worm was never a threat and the series could have ended with Covenant's resurrection at the end of Fatal Revenant.

The characters are all beckoned by a random new Insequent (was this supposed to be someone familiar?) and disappear behind a rainbow (recalling the story of the Wounded Rainbow from the First Chronicles), saying they need a rest. And then that's it - it just ends there.

---
*SPOILERS END HERE*
---

I read through the Last Chronicles because I so dearly loved the first two, and because I had secretly hoped Donaldson would be able to turn it all around and deliver a great conclusion in this last novel. However, I found the plot and characters too incoherent to make the story engaging. I'd advise readers who are less driven to "see what happens" by the way Donaldson's writing was at its peak to just stop at White Gold Wielder. Your memories of The Land will be fonder if you do so.

51 of 57 people found the following review helpful.
Good, but not Donaldson at his best
By Jack Abramoff
There are some spoilers in here, but I can't really imagine that's an issue -- if you read the first NINE books in the series, you're GOING to read the tenth, if you haven't already. And if you haven't read the other nine, you're not going to start here, are you? Nonetheless, here's my review of this book in particular and the series as a whole.

In 1980, my Senior year in High School, my brother returned home from his Freshman year in college and gave me a birthday present of a book that he'd heard would be good for a Science Fiction fan like myself. "Thanks!" I effused, thinking how stupid my brother was for not knowing the difference between Sci-Fi and Fantasy. But a voracious reader leaves no book unread, so soon I found myself slogging through fifty pages or so of a depressing story about a leper in modern society, outcast and unwelcome, hated by everyone around him, and feeling smug about just how much of an idiot my brother was.

Until......suddenly I was introduced to a Land where health and beauty are tangible things, where power and authority are palpable and used to serve noble purposes instead of as tools of mendacity and greed, where corruption and goodness are deified in the personage of good and evil Lords. This was a world that could be loved by a tech geek that was bored to tears by "The Hobbit", these were people and beings that deserved the utmost respect and affection. But in this world of health, beauty and respect, a normal man with normal human foibles and a profound illness has a hard time fitting in, especially when it's vividly pointed out to him just how much he's lost, how mundane and empty his normal human life has become. He finds himself so unable to equal the goodness and heroicism around him that he winds up denying the very 'reality' of this world, lest he be forced to admit that he's closer to the incarnate evil in this world than the incarnate good.

Covenant's journey to discover his power and deny his helplessness is epic, to say the least, and is written with such mastery and skill that it kept me rapt for three more days and two trips to the bookstore until I'd finished the entire series. It was a complete and self-consistent world, magical and mysterious, yet logical and whole. I bought a second complete set so I'd have extras to loan out to friends while I read and re-read them myself.

A few years later, a friend told me that Donaldson had started a second trilogy, and I couldn't get to the bookstore fast enough. The third book ("White Gold Wielder") wasn't out yet, and I had to wait an entire month before even the hardcover edition came out. It was the first hardcover book I'd ever purchased.

While the second trilogy was arguably even better written, and even more epic in scale, and tremendously engaging, for some reason it just didn't move me as much. Covenant had been given a love interest, a woman from his own world. She's beautiful, intelligent, nurturing, a member of Covenant's own species, by all accounts a wonderful person and perfect for Covenant to fall in love with. It just seemed like a bit of a ham-handed literary device to me...kind of "well, we played out that world, how can we make it more interesting now?". It may not have been a "shark jump" move, but it felt to me a bit like when a prime-time TV series introduces a new baby to "freshen things up".

Since the first series had been a complete story, new characters and new elements had to be introduced, and many of them were fantastic. We get to ride on a rock-hewn Giantship with an entire ship's crew worth of Giants, we get to go overseas to meet new people in strange lands, we get to discover beings of great power and mystery. Covenant explores his pacifistic side, and (spoiler alert!) actually manages to defeat Lord Foul without fighting him. But I missed the Land. Okay, I get it, the Land was destroyed on purpose, so we could miss it, and rejoice when it was restored. That, too, seemed a bit ham-handed. And instead of being beautiful and inspirational, the whole series just struck me as defiled and perverse -- intentionally, of course, but just not rewarding enough. For myself, even the payoff (as epic as it was), just didn't make up for a thousand pages of filth and ashes in my mouth.

Nonetheless, it was a great read, and when I discovered Donaldson's third installment (thank you, Wikipedia!), I quickly purchased and read the first one, then waited patiently for each subsequent one to come out.

Given even fewer story remnants to work with this time around, Donaldson has to introduce more new elements. Again, I get that. Some are characters we've run into but not really explored before, such as Roger Covenant and Berek Halfhand. The ur-viles and waynhim have new roles to play. The Worm is dealt with explicitly and in fact plays the major role in this story. But other new characters are introduced by the dozen, without any apparent rhyme or reason other than to heighten tension in the story. We meet an entire race of powerful people, largely unexplained and probably unneeded, called the Insequent. We meet a new being, Esmer, whose powers are immense but unclear, and whose purpose is largely unexplained. Linden has an adopted son now, who journeys to the Land with Linden and Covenant, and who has a tremendously potent and yet unaccounted-for power. We meet Sunder and Hollian's son, Anele, who plays an important yet rather opaque role in the story. We meet new beings of great power: skurj, powerful enough to devour Giants, and She Who Must Not Be Named, who turns out (spoiler alert!) to be powerful enough to defeat Lord Foul with one stroke.

In all, it made for (to me at least) a rather rambling and arbitrary story, again masterfully told and epic in scale, but somewhat purposeless, definitely not as inspired as the first two installments. Donaldson's a victim of what I refer to as "the Superman trap" -- if you create the most powerful being in the universe, how can there be any legitimate threats to him? Donaldson manages to sidestep that quandary several times -- "you can't use that much power without breaking the Arch" -- "The Staff and the Wild Magic are incompatible because the Staff is pure law and the ring is lawless" -- but there are just too many times when Covenant is unable to defeat rather mundane threats even using the ultimate power in the universe, and too many excuses for it. Too many times Donaldson has his characters labor or fight literally to the point of death, a few of them do die, then everybody that survives gets healed by the Staff. Logical impossibilities/improbabilities abound -- the Worm, the being that literally created the Earth, is TINY in comparison to the Earth, and skates around on the surface of the Earth for a day or more before having any real effect. I found a few things to be inadequately explained, and other things over-explained. (Hey, sue me, I LIKE my Lurkers mysterious!)

And to me, the ending (spoiler alert!) was really phoned in. A big fight between epic powers in Kiril Threndor is fought to a draw, again despite Covenant holding the ultimate power in the universe, then a giant fist squashes Lord Foul, Covenant hugs him and absorbs him into himself? That seems more Benny Hill than Stephen Donaldson! But I think, again, Donaldson wrote himself into a corner...in the first trilogy, we had the combative ending, then the pacifistic ending in the second, now what's left? Hmm....let's acknowledge that evil incarnate is just another aspect of ourselves and ABSORB it instead of trying to defeat it. I'm sorry, but well, ho-hum. And the "unexpected" finish of allowing the Arch of Time to collapse, but not allowing Foul to escape, then rebuilding it and the Earth inside it, just plain didn't work for me.

Donaldson is still one of the very best authors, and I've read every word of all ten books, most of them more than once. The writing is superb, if full of pontificating and introspection, and holds the reader as well as any modern author's. But the story doesn't measure up to Donaldson's best.

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